Steam bounced back from a Somewhat confusing game sale by starting its Own mad science space to play with AI and machine learning and some of the things its coming up with are sort of interesting.
For context, Steam recently held its Yearly summer sale, and, as Always, simply offering nearly all of its considerable inventory at a reduction wasn’t sufficient for Valve. There is always a gimmick to some Steam sale these days, some excess incentive to purchase the game or otherwise spend some time on the platforms. This time it was an asinine”race” that has been confusing as heck in implementation and paid out comparatively subpar rewards (unless you were one of those few who got the free games).
(not to be mistaken with streaming stalwart Streamlabs) at which it may try strange, experimental things like the sales gimmicks in a special area.
Out of those 3 attributes it currently offers, the strangest by far is the”interactive recommender,” which succeeds to use”the Magic of machine learning to urge games you may like.” It seems terribly impressive, but Steam kind of already does this through the daily store queue, which urges games to you depending on the ubiquitous Steam tags. What sets this one apart is the way you’re able to filter the games on a sliding scale of”popular” and”market,” and by how old they are.
Personally, I wanna know what on my Steam list led someone to think I would be so interested in enjoying Rumu, An”intimate, narrative-driven adventure that follows the path into sentience of a robot vacuum cleaner.” Since I didn’t know I needed that… but today I need to have it.
The Labs other attributes are also geared toward discoverability, and are very similar. One is”Micro Trailers,” which provides six-second-long trailers of all of Steam’s matches — that you might understand from the favorite Twitter bot of the same name that does the same thing. The other is the”Automatic Show,” in which an”automatic series bot” basically strings the above Micro Trailers together into a lengthy video revealing new matches on the site. Of the two, I prefer the former, if only because the latter requires me to sit trailers of games that I already know about and have no interest in.
I would be lying if I said it wasn’t enjoyable to observe Steam try stuff out (even if they’re only marginally different from the tools it already has). Steam can also be taking feedback on each of its new tools.